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本帖最后由 耶兔兽设计 于 2023-5-11 11:36 编辑


“时间永远分叉,空间异次延伸,通向无数的将来。“
“Time always forks, space extends in different directions, leading to countless futures“



入梦的前奏

Prelude To Dream



故事设定在遥远的未来,殖民地心时期,一个人类生存在新的逆向世界。人们住在挖掘出来的地下宫殿,隧道和洞穴之中。人们可藉由盗梦来操控他人的行为和心智,继而爆发族群间的战争,在地下逆世界,空间层层深入递进,一不小心就会落入迷宫般的迷失域之中。

The story is set in the distant future, during the colonial period, where humans exist in a new and opposite world. People live in excavated underground palaces, tunnels, and caves. People can manipulate the behavior and mind of others through dreams of theft, leading to the outbreak of inter ethnic wars. In the underground world, the space deepens and progresses layer by layer, and accidentally falls into a maze like lost territory.



本案构建了一个如同电影盗梦空间的筑梦概念,通过柯布西耶的粗野主义和超现实美学,在虚实之间。光影之途里,构建一个令人叹为观止的科幻视觉场景,从包豪斯建筑,野兽派风格,巨大的规模感和阵列形式感中,体现一个完全非现实的奇观——盗梦空间。

This case has constructed a dream building concept similar to the movie dream stealing space, which is between the virtual and the real through Corbusier's brutalism and surreal aesthetics. On the way of light and shadow, build an amazing science fiction visual scene. From Bauhaus architecture, fauvism style, huge sense of scale and array sense of form, reflect a completely unreal spectacle - Inception Space.

本案构建了一个如同电影盗梦空间的筑梦概念,通过柯布西耶的粗野主义和超现实美学,在虚实之间。光影之途里,构建一个令人叹为观止的科幻视觉场景,从包豪斯建筑,野兽派风格,巨大的规模感和阵列形式感中,体现一个完全非现实的奇观——盗梦空间。

This case has constructed a dream building concept similar to the movie dream stealing space, which is between the virtual and the real through Corbusier's brutalism and surreal aesthetics. On the way of light and shadow, build an amazing science fiction visual scene. From Bauhaus architecture, fauvism style, huge sense of scale and array sense of form, reflect a completely unreal spectacle - Inception Space.




接下来,请入梦。
Next, please dream.

第一层梦境:古典的宫殿

Classical Palace

本项目通过盗梦的概念,将大牛的空间理解为一个超现实的精神世界。将具有象征意义的块状结构搭建成序列场景,营造出强烈的古典仪式感。雕塑般的墙体割裂内外世界;橘黄色光影从砖缝中蔓延,把思绪抽离至另一个维度,这一幕像是电影《沙丘》的厄拉科斯外星球宫殿入口。

This project uses the concept of Inception to understand Daniel's space as a surreal spiritual world. Build symbolic block structures into sequence scenes, creating a strong sense of classical ritual. Sculpture like walls cut apart the inner and outer worlds; The orange light and shadow spread through the cracks of the bricks, pulling thoughts away to another dimension. This scene is like the entrance of the palace on the outer planet of Erlacus in the movie "Dunes".




粗野主义的厚重建造的建筑感,与简约美学的室内空间形成鲜明的对比。在这荒芜且巨大的空间尺度之下,人游走其中,不仅凸显野兽派建筑风格的气势,地下城市的乌托邦风格。又反衬人类的渺小。这就是经典的中心对称宫殿式布局。代表盗梦空间第一层梦境——地心逆世界的古典宫殿。

The architectural sense of brutalism's heavy construction forms a sharp contrast with the interior space of simple aesthetics. In this desolate and huge space scale, people walking in it not only highlights the momentum of the fauvism architectural style, but also the Utopian style of the underground city. Against the insignificance of humanity. This is the classic central symmetric palace layout. The classical palace representing the first level dream of Inception - the Earth's Heart Reverse World.





第二层梦境:无尽的天梯

Endless Ladder

盗梦空间的“奠基工具手册”中重要的一条——梦境设计务必在梦境中打造悖论建筑。彭罗斯阶梯(Penrose stairs)就是著名的几何学悖论,大牛的空间设计因此试图营造一种无尽的时空感,无论是从顶地墙还是借用走廊,通过解构重组、序列叠级,所有的局限性视角利用天花做了无尽的阶梯感,既致敬了斯卡帕的设计哲学,人的潜意识也随着空间的无尽感发散和放松。

One important aspect of Inception's "Founding Tools Handbook" is that dream design must create paradoxical buildings in dreams. The Penrose stairs are a famous geometric paradox, and Daniel's spatial design attempts to create an endless sense of time and space. Whether from the ceiling wall or the corridor, through deconstruction, reorganization and sequence stacking, all the limited perspectives make use of the ceiling to create an endless sense of ladder, which not only pays tribute to the design philosophy of Scarpa, but also diverges and relaxes people's subconscious along with the endless sense of space.




装置打卡点的设计借鉴了盗梦空间的悖论建筑,设计了莫比乌斯环式的楼梯。利用有限的色彩,富有层次的肌理,以及层层洗光的氛围,打造出未来主义的视觉风格,配合独特的故事主线,达到了感官、心理与设计故事上的平衡,一个无限梦境的循环虚拟,梦幻与现实中的往来同存。代表着盗梦空间的梦境第二层——无尽的天梯。

The design of the check-in point for the device drew inspiration from the paradoxical architecture of Inception, and designed a Mobius ring style staircase. By utilizing limited colors, layered textures, and a layered atmosphere of light washing, a futuristic visual style is created. Coupled with a unique storyline, it achieves a balance between sensory, psychological, and design stories, creating an infinite virtual cycle of dreams, where dreams and reality coexist. Representing the second layer of dreams in Inception - the endless ladder of heaven.





第三层梦境:光辉的城市

Glorious City


电影男主在潜意识中建造了一座乌托邦式的“光辉城市”。随着梦的指引,空间进入到一个新的乌托邦城市。对称折叠的阶梯造型,结构切割的力量延伸,节奏阵列的建筑轮廓,镜面层叠的灯光闪烁,最终形成城市面貌的感受力。无尽衍生的城市体积展现着科幻片中乌托邦般建筑层层拔地而起的雄浑力量。

The male protagonist of the movie subconsciously builds a utopian "shining city". With the guidance of dreams, space enters a new utopian city. The symmetrical folding staircase shape, the extension of structural cutting power, the rhythmic array of architectural contours, and the flickering of mirror layered lights ultimately form a sense of urban appearance. The endless derivative urban volume showcases the powerful power of utopian buildings rising from the ground in science fiction films.








第四层梦境:失重的迷失域

The Lost Domain of Weightlessness


迷失域在盗梦空间中指的是梦境的边缘,只有原始和无限的潜意识,是所有人共享的一个最深层梦境,时间空间无穷尽,通过利用镜面和光影,相互折射形成视觉错位,产生了无数的镜中镜,无限延伸,没有尽头。打造成为感知宇宙下的失重悬浮体。最终在这个空间最内部构筑成第四层梦境——失重的迷失域。

The Lost Domain in Inception refers to the edge of a dream, with only primitive and infinite subconscious consciousness. It is the deepest dream shared by all, with endless time and space. By utilizing the mirror surface and light and shadow to refract each other, visual misalignment is formed, resulting in countless mirrors within the mirror, extending infinitely without an end. Create a weightless suspended object that perceives the universe. Finally, the fourth layer of dream - the lost realm of weightlessness - is constructed in the innermost part of this space.









通过柯布西耶的粗野主义和超现实美学,在虚实之间。光影之途里,衍生出了一曲几何建构下的盗梦逆空间狂想。以镜面空间,以模糊空间,以氛围洗光,在极端受限的三维空间里缔造第四维度,探索空间的更多维度可能性。

Through Corbusier's brutalism and surreal aesthetics, between the false and the real. In the path of light and shadow, a geometric construction of the Inception Inverse Space Fantasy has emerged. Create a fourth dimension in the extremely limited three-dimensional space by using mirror space, blurry space, and atmosphere to wash light, exploring more dimensional possibilities of space.



此刻,梦境结束。
At this moment, the dream is over.




项目信息
Information

项目名称:大牛·寿喜烧
Project Name:DANIU SUKIYAKI
项目地点:上海宝山区宝杨宝龙广场L2层
Project Location:L2 Floor, Baoyang Baolong Plaza, Baoshan District, Shanghai
设计机构:上海耶兔兽设计咨询公司

Design Unit:Shanghai YeahTwo Design Consulting Co., Ltd

项目管理:刘亚楠
Project Management:Yanan Liu
主案设计:董青、王申
Chief Designer:QingDong, Shen Wang
辅案设计:张平、王思怡
Assistant Designer:Ping Zhang, Siyi Wang
品牌设计:陈宇涵

Brand Design:Yuhan Chen

项目面积:493㎡
Project Area:493㎡
项目时间:2022.12-2023.1
Design Cycle:2022.12-2023.1
完工时间:2023.4
Completion Time:2023.4
主要材料:艺术涂料、镜面板、烤漆板
Main Materials:Art coatings, mirror panels, paint baking panels
项目拍摄:鲁哈哈
Photographer:LUHAHA




DQ 董青、Lynn刘亚楠
耶兔兽设计创始人
-
上海耶兔兽设计咨询是专注于研究Z世代年轻消费群体的设计团队,提供国际化的商业零售空间设计、餐饮空间、展示陈列、装置艺术及产品设计等服务。以极致的美学造诣、超前沿的科技探索、国际化的商业视角,为品牌创造最大价值。以跨界的设计思维、多元化的场景塑造,高效率的门店开发,为门店营运高度赋能。重新诠释「美学 x 商业 x 艺术」的结合,创造性开创城市符号与美学新地标的设计理念,将商业与艺术完美共融,并赋予艺术商业新高度的研究团队。

Shanghai YeahTwo Design Consulting is a design team focusing on the study of Generation Z young consumer groups, providing international retail space design, catering space, exhibition, installation art and product design services. With the ultimate aesthetic attainments, super cutting-edge scientific and technological exploration, international business perspective, to create the greatest value for the brand. With crossover design thinking, diversified scene shaping and efficient store development, the store operation is highly empowered. The research team reinterprets the combination of "aesthetics x commerce x art", creatively creates the design concept of urban symbol and aesthetic new landmark, perfectly integrates commerce and art, and endows art and commerce with a new hei







 

 

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