½üÄêÀ´£¬ÊµÊ±äÖȾÈí¼þÒÔÆä¸ßЧµÄ¹¤×÷ЧÂʺͱã½ÝµÄչʾ·½Ê½»ñµÃÁËÒµÄڵĹ㷺¹Ø×¢£¬¸÷ʵʱäÖȾÈí¼þÒ²²ã³ö²»ÇÈÃÈËÑÛ»¨çÔÂÒ¡£½ñÌìÀ¶º£´´ÒâÔÆäÖȾ¾ÍΪ´ó¼ÒÅ̵ãÒ»ÏÂÖ÷Á÷µÄʵʱäÖȾÈí¼þ£¬·ÖÎöһϸ÷¼ÒµÄÌØµã¡£
1.Octane Render
OctaneµÄäÖȾËÙ¶ÈÊ®·Ö¾ªÈË¡£Ðí¶àÈ˶¼Ëµ×Ô´ÓÓÐÁËOctane£¬²Å·¢ÏÖÔÀ´×ö¶«Î÷Õâô¼òµ¥¡£¸ù¾Ýgrant warwickµÄ˵·¨£¬octaneµÄäÖȾÖÊÁ¿Ó¦¸ÃÊÇËùÓÐäÖȾÆ÷ÖÐ×î³öÉ«µÄ¡£µ«
¸ú±ðµÄäÖȾÆ÷µÄ˼·Óкܶ಻ͬµÄµØ·½£¬ÓÐÒ»¶¨µÄѧϰ³É±¾¡£
2.iRay
Ò»°ãÀ´Ëµ£¬ÓÃiRayµÄ¶¼ÊÇÓÃ3DMAXµÄ£¬ºÜ¶àÈ˲»ÖªµÀC4DÒ²ÓÐiRayäÖȾÆ÷¡£GPUäÖȾËٶȿ죬¼Û¸ñ´ó¸ÅÒ²¾ÍÊǼ¸°ÙÔªRMB°É£¬Ò²²»Ëã¹ó£¬µ«ÊÇÓиöȱµã£º×Ô´ø²ÄÖÊÌ«ÉÙÁË£¬²»Ö§³ÖÆäËû²ÄÖÊ¡£
3.Mental ray
¸úiRayäÖȾÆ÷Ò»Ñù£¬¶¼ÊÇΪAutodesk¶øÊìÖªµÄ£¬²»¹ýËٶȺÍÖÊÁ¿»¹ÊǺܲ»´í£¬±Ï¾¹´æÔÚÕâô¶àÄêÁË£¬¿Ï¶¨ÓÐËüµÄÓÅÊÆ¡£ÏÖÔÚ¹Ù·½°ÑiRay for C4DºÍMental ray for C4D´ò°üÂô1200ÈËÃñ±Ò×óÓÒ£¬×ܵÄÀ´Ëµ¼Û¸ñ»¹ÊDz»´íµÄ¡£